OWASP Security Assurance Testing of Virtual Worlds Project
Posted in /home/MMORPG, /home/research on March 8th, 2010 by Rick ZhongFinally I decided to give it a push and placed this part-time toy project to a bigger stage. I have registered this project with OWASP and I am pleasantly surprised by the level of support and encouragement from the OWASP folks. So here it goes - OWASP Security Assurance Testing of Virtual Worlds Project.
This project is aiming at creating a systematic and structural security framework for Virtual Worlds users (the gamers), third-party testers and developers. We already have very good security framework for generic application security (such as the OWASP Testing Guide), it’s time to zoom to specific category of application and in this case - Virtual Worlds created by in various MMORPG (Massively Multi-player Online Role Playing Games). If you ask me why I choose this specific type of application, I will say that I have this vision that one day or even in near future, virtual worlds will be an extension of real world. They will just like any independent nations with their own economy, laws and regulations, political systems and social structures. A very simple example is that we may see virtual currency come into the real world FX trading - we may see currency pair like USDLID (LID -> Linden $ currency in Second World) or USDISK (ISK -> currency in Eve-online). This is definitely very exciting stuff and worth the efforts from all of us.
Lastly quote a paragraph from Steve Jobs’ convocation speech (Stanford) -
“You can’t connect the dots looking forward; you can only connect them lookign backwards. So you have to trust that the dots will somehow connect in your future. You have to trust in something your gut, destiny,life,karma, whatever because believing that the dots will connect down the road will give you the confidence to follow your heart, even when it leads you off the wellworn path, and that will make all the difference.”

